X-Plane Developer

Developer resources for the X-Plane flight simulator
  • X-Plane 11.10 went final Thursday night - you'll be notified to update. Jennifer has a good write-up of the high level features here, or you can read the release notes. 11.10 was a big patch for us - new airports, … Continue reading →

  • An author asked me how to make a sound cone in FMOD for X-Plane. For example, our Cessna features recordings of the engines from four different mic positions (front, left, right, and back) - our engine sound event contains four … Continue reading →

  • In X-Plane 11.10, annunciator sounds automatically play even if you are using FMOD. This is confusing, particularly compared to 11.05 - here's what's going on. We have two categories of sounds that are not handled by FMOD as of 11.10: Radio … Continue reading →

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